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News
archive - 01/08/2001 to 05/10/2001
Wbot
alpha 4.0a (05/10/2001)
by W@NJIK |
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I received
several mails from users who experienced crashes
and they were right, crashes could occur under
certain conditions, so I made an alpha 4.0a version.
Don't expect any new features in it ( it's just
a fix ), but crashes are major bugs so every Wbot
user should download it, even if you didn't experienced
some.
This new version replaces the alpha4
download, it can be found in the download
section.
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Download
now available (24/09/2001)
by W@NJIK |
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I made a
mistake on the links for alpha 4 downloads and
it was impossible to download ( it worked at home
because windows systems are not case sensitive
for file names ). Thanks for having notified me
of this and sorry for the inconvenience.
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Wbot
Alpha 4 is out! (21/09/2001)
by W@NJIK |
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Well, Alpha
4 is now finished. It's been a long time since Alpha
3, but I really think it was worth the wait. Here's
the list of changes/fixes/additions :
-
when a bot is killed by the killall command,
it is now considered as a normal death and
not as a suicide (frag number is not decreased)
- bots are now using ladders
- bot turning speed is no more framerate dependant
- bots will more often buy a new gun if terrorist
in the first round, and they will choose more
often the desert eagle, bots will also buy
more often MP5 when buying a SMG, and will
buy less sniper rifles, M249, P90 and XM1014
- bots know how to plant and defuse the bomb
- bots will go pick up the bomb if dropped
- added "goal2" waypoint flag
- bots are now buying defuse kits
- reduced bot fov to 50 degrees (was 60 before)
- bots now hear sounds from weapons depending
on the weapon type and if it has a silencer
or not
- fixed a bug in waypoint removing
- bots will now save hostages (to be improved)
- bots now have a variable reaction time before
firing
- bots can now fall vertically when a path
exists
- bots will now take cover when running nearly
out of ammo or taking heavy damage (if possible)
- added "go" waypoint command
- bots have better reactions to sounds
- bots will now memorize the position of the
last seen enemy and will try to guess where
the enemy is if no more in sight
- fixed bot trying to fire when weapon has
no more ammo in rare cases
- bots are using the knife at the beginning
of the round
- fixed bot not buying anything if alive the
round before (rare)
- added "removeall" server command
- fixed bot having trouble using pistols with
less than 10fps
- rewrote round start bot init
- rewrote unstuck code
- bots will now draw the pistol or the knife
in some desperate situations
- improved combat style: the bots will now
strafe and jump in combat
- included HPB bot template 3 changes
- eliminated crash bug that sometimes occured
when using sv_restartround
- bots will now pick up better weapons found
on the ground
- moved all the Wbot files in the 'cstrike\Wbot'
folder
- added an installer
- removed all unused code, dll is 40k smaller
- rewrote zoom/unzoom code, works 100% of
time now
- aiming auto-correct now works properly
- some bots are setting the silencer on the
M4A1 and the USP
- bot is less affected by flashbangs
- fixed random crash on map change
- bots will avoid falling from high places
- bots will trying to avoid close teammates
- bots will change their tactics depending
on the number of consecutive wins or loses
- added waypoint files for de_dust and cs_assault
- updated cs_italy.wpf
- a few other things |
As you can see
I improved a lot combat capabilities and navigation.
The bots are aiming slowlier than in Apha 3 but
they are much smarter in combat situations, less
predictable and they now have a memory, that is
making a real difference. Also the waypoint editor
is now completely bug free and installation is much
easier.
In short, it's much more fun to play
with compared to Alpha 3. So what are you waiting
for? Go download it
now! |
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Alpha
4 progress (14/09/2001)
by W@NJIK |
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I think
Wbot alpha 4 will be released within this month.
Now the bot is doing much more things than in
alpha 3, here are some new features:
- The bots are using the knife at
the beginning of the round
- They can accomplish the mission
objectives: rescue hostages (though limited)
and plant/defuse the bomb. VIP is not fully suported
but it should work
- They use ladders
- They break obstacles (like glass)
in their way
To show you all these things I added 8 more screenshots
in the screenshot section;
and yes, there will be waypoint files for maps
de_dust and cs_assault.
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Site
update (10/09/2001)
by W@NJIK |
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I added
a screenshot section on the site. There are only
4 screenshots for the moment but more are to come.
Check them here.
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Wbot
on the web! (24/08/2001)
by W@NJIK |
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At last!
Wbot is no more restricted to a few testing people.
It is only available now however I have already
made three versions of the bot, the latest is
Alpha3 (check the download section) and I'm currently
working on the next version, which will probably
be Alpha4, but don't expect to see it before a
few weeks.
Wbot is my very first bot, it has
been made from HPB bot template (how original!)
and it is only a few months old, so there are
still few bugs left.
Well, now all you have to do is
downloading it right here.
Try it and tell me
if you enjoyed it.
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